gsk: Cache per-glyph color information
authorMatthias Clasen <mclasen@redhat.com>
Sat, 31 Jul 2021 16:23:50 +0000 (12:23 -0400)
committerMatthias Clasen <mclasen@redhat.com>
Sat, 31 Jul 2021 20:34:38 +0000 (16:34 -0400)
commita7a2dbc3ea90a3086e3b11db81fac6dd860ae7a5
tree6e0c949418bf8dbbe88cdb649d6e6c32d87cd278
parent7e8f58685912e143abb6368f6c513a9e75b5e5c9
gsk: Cache per-glyph color information

We don't really want to load the bitmaps every time
we create a render node, so do it once and cache the
information on the PangoFont.
gsk/gskrendernodeimpl.c